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Real-Time Photorealistic Virtualized Reality Interface for Remote Mobile Robot Control

机译:用于远程移动机器人控制的实时真实感虚拟现实接口

摘要

The task of teleoperating a robot over a wireless video link is known to be very difficult. Teleoperation becomes even more difficult when the robot is surrounded by dense obstacles, or speed requirements are high, or video quality is poor, or wireless links are subject to latency. Due to high quality lidar data, and improvements in computing and video compression, virtualized reality has the capacity to dramatically improve teleoperation performance – even in high speed situations that were formerly impossible. In this paper, we demonstrate the conversion of dense geometry and appearance data, generated on-the-move by a mobile robot, into a photorealistic rendering model that gives the user a synthetic exterior line-of-sight view of the robot including the context of its surrounding terrain. This technique converts teleoperation into virtual line-of-sight remote control. The underlying metrically consistent environment model also introduces the capacity to remove latency and enhance video compression. Display quality is sufficiently high that the user experience is similar to a driving video game where the surfaces used are textured with live video.
机译:众所周知,通过无线视频链路对机器人进行遥控操作非常困难。当机器人被密集的障碍物包围,或者对速度的要求很高,或者视频质量很差,或者无线链接受到延迟时,遥控操作会变得更加困难。由于高质量的激光雷达数据以及对计算和视频压缩的改进,即使在以前不可能实现的高速情况下,虚拟现实也能够显着提高远程操作性能。在本文中,我们演示了将移动机器人在移动中生成的密集几何图形和外观数据转换为逼真的渲染模型,该模型为用户提供了包括上下文在内的机器人的合成外部视线视图周围的地形。该技术将远程操作转换为虚拟视距远程控制。底层的度量一致性环境模型还引入了消除延迟和增强视频压缩的功能。显示质量足够高,以至于用户体验类似于驾驶视频游戏,在驾驶视频游戏中,使用实时视频对表面进行纹理处理。

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